25% off first month — DMC25
DedicatedMC

Valheim Server Hosting
That Never Goes Offline

An always-on dedicated Viking world on AMD Ryzen & Intel hardware — no host to babysit, no PC left running. Bring up to 10 players, load BepInEx mods, tune world modifiers and keep your progress backed up automatically.
Panel

Whether you're raising a longhouse with three friends or running a 10-player conquest of the plains, DedicatedMC gives you a persistent Valheim world that lives on its own hardware instead of someone's desktop. Install the BepInEx loader, dial in your world modifiers, invite Steam and Xbox players through crossplay, and trust that automatic replication keeps your saves safe.

A dedicated world instead of a local host

Valheim lets you open your own session straight from the game, but a local host ties the entire world to one player's machine and connection. The moment they log off, the world is gone — and everyone else's progress stops with it. A dedicated server flips that around. Your world runs 24/7 on our hardware, advancing raids, respawns and structural decay whether or not anyone is online, and friends connect whenever they like without waiting on a host. That persistence is the whole point of a shared Viking saga, and it's the difference between a weekend session and a world that grows for months.

Seeds, saves and up to 10 Vikings

Every world is generated from a seed that fixes the layout of its continents, Black Forests, swamps and boss altars. Pick a seed you like for a curated start, or roll a fresh one for an unexplored map — and because our panel gives you full file access, you can keep several worlds side by side and switch between them by name. Valheim's dedicated server holds up to 10 concurrent players, and our plans are sized so all ten slots stay responsive even when your base sprawls into hundreds of build pieces, portals and smelters.

Backups that survive a bad raid

World data lives in paired .db and .fwl files, and a corrupted save or a catastrophic Troll raid shouldn't end a hundred hours of progress. Automatic replication runs across every plan, and you can trigger a manual backup from the panel before installing a mod or editing world settings, then roll back in seconds if something goes sideways.

BepInEx mods and crossplay

Modded Valheim runs on the BepInEx loader, and our panel makes installing it a case of uploading the loader and dropping plugins into the plugins folder — no SSH required. Server-wide overhauls like Valheim Plus rebalance stamina, build limits and portals for everyone; content mods built on Jotunn add new gear, biomes and creatures. Server-side mods are applied here, and each player installs the matching client version. Crossplay is supported too: Steam and Xbox/PC Game Pass Vikings can share the same world through a join code once the world is set to allow it.

World modifiers, tuned your way

Valheim's modifier system lets you shape the whole experience through server launch arguments. Set combat to anything from Casual to Very Hard, turn raids off for a pure builder's run or crank them up, adjust resource and portal rules, and choose how harsh the death penalty is. Because these are launch arguments you control from the panel, nothing is locked in — edit, restart, and your world reflects the new rules immediately. Pair that with our DDoS protection and public node monitoring, and you get a Valheim server you can actually rely on.

Performance for a growing base

Valheim's server load climbs with the number of active build pieces, lit fires, spawning creatures and nearby players, and a late-game longhouse settlement can put real pressure on a node that's been oversold. We don't oversell. Dedicated CPU cores on AMD Ryzen and Intel Core hardware keep the simulation tick steady when three players are fighting a Troll raid while a fourth teleports across the map through a portal network — the moments where cheaper hosting stutters. Dual 10 GBit/s node uplinks and 15-minute data replication back that up, so your world stays both fast and safe as it grows from a first camp into a sprawling Viking stronghold that friends keep coming back to, session after session, without a single evening lost to a host who had to log off or a save that never made it to the next boss.

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We'll migrate your server for free

Switching hosts is a pain — so we handle it for you. Share your SFTP details and we'll move everything across at no extra cost.

01

Open a ticket

Join our Discord and open a migration support ticket. Tell us where you're hosted and what you need moved.

02

Provide SFTP access

Share your current host's SFTP or FTP credentials. We'll zip your files and transfer everything across — worlds, plugins, configs.

03

Enjoy your server

We'll notify you once migration is complete. Log in, verify everything looks right, and you're good to go.

Valheim Hosting FAQ

How many players can join a Valheim server?

Valheim's dedicated server supports up to 10 concurrent players by default. That cap is a game-engine limit rather than a hardware one, so every DedicatedMC plan is provisioned to keep all 10 slots smooth — even deep into a heavily built base with dozens of active workbenches and portals.

Do I need to keep my PC running to host a Valheim world?

No. A dedicated server runs independently of your game client, so the world stays online and progresses 24/7 whether or not you're playing. Unlike a local peer-hosted session, nobody has to be logged in for friends to jump on, and world state isn't tied to one person's connection or machine.

Can I install BepInEx mods like Valheim Plus?

Yes. Our panel gives you full file access and console control, so you can install the BepInEx mod loader and drop plugins such as Valheim Plus, ValheimRAFT or custom Jotunn mods straight into the plugins folder. Server-side mods that all players need are applied on the server; clients install the matching version locally.

Does crossplay work on a dedicated Valheim server?

Yes. Valheim supports crossplay between Steam and Xbox/PC Game Pass players through the same dedicated server, provided the world is set to allow it. Players connect by IP and port or through the crossplay join code, so a mixed group can share one persistent world.

Can I change world modifiers and difficulty after launch?

Yes. World modifiers and presets — combat difficulty, raid frequency, resource rates, portal rules and death penalties — are set through server launch arguments, which you can edit and restart at any time. You're not locked into the settings you chose on day one.

How do backups and world imports work?

Every plan replicates your data automatically and you can trigger manual backups from the panel before risky changes. Bringing an existing world across is just a matter of uploading your .db and .fwl files, or handing us your current host's SFTP details and letting our team migrate it for free.

Can I change the world seed or start a fresh world?

Yes. The seed is fixed when a world is first generated, but you can spin up a brand-new world with any seed at any time, or swap between multiple saved worlds by changing the world name in your startup configuration and restarting.

Need more help?

Can't find your answer in the docs? Join our Discord and open a ticket — we're on 24/7.