An action-RPG overhaul with classes, bosses and Souls-like combat.
Ryzen 9 cores, not a slice of one. Modded servers live and die on single-thread performance.
Sized for DawnCraft with room for a group. Resize from the panel whenever you need to — no migration, no downtime.
Automatic, offsite, on separate hardware, included. The most you can lose is a quarter of an hour of building.
DawnCraft rebuilds Minecraft as an RPG: quests, structured progression, real boss fights and a combat system that expects you to learn it. Heavy on custom structures and entities, which is where the memory goes.
Entity-dense. More players means noticeably more load than in a building pack.
Guild and quest progression is server-side — back it up, which happens here every 15 minutes.
Already running this pack elsewhere? The importer moves worlds, mods and configs across automatically — see how it works.
We recommend 10GB for a small group. Heavy packs idle high before anyone joins, so allocating below this usually shows up as lag rather than crashes. You can resize from the panel at any time without a migration.
Forge on Minecraft 1.18.2. Everyone joining needs the same pack and loader on their client — Forge, Fabric and NeoForge are not interchangeable.
From $24/month on our Premium plan with 10GB DDR5 and a dedicated Ryzen 9 core. Yearly billing gives you three months free.
Yes. The panel's installer changes packs in a click, and you can switch games entirely — Rust, Palworld, ARK — without a new server or a new invoice.
Vanilla, Paper, Purpur, Spigot and Bedrock all run on the same hardware and the same panel — with plugin installs, offsite snapshots and free migration included.
